Subarchetype

Simulators use hexadecimal codes in order to handle archetypes. Every archetype has its own code, which can have up to 3 hexadecimal digits (represented by the numerals 0-9, and the letters a-f), whereas codes with 4 digits are reserved for sub-archetypes.

Let  be the code of a generic archetype. The X, Y, and Z symbols represent hexadecimal digits. In order to create a sub-archetype of 0XYZ, you need to replace the leading  with a non-zero hexadecimal digit: this means that you can have up to 15 different sub-archetypes of 0XYZ.

However, not all of these sub-archetypes are independent from each other. The following table shows you the relations between each sub-archetype of a generic archetype 0XYZ:
 * The cells in the 2nd column list all sub-archetypes of 0XYZ that are not related to the sub-archetype in the leftmost column. For example, Evil HERO and Destiny HERO are both sub-archetypes of HERO, however they are not related since they do not share any string of text (besides "HERO").
 * The cells in the 3rd column list all sub-archetypes of 0XYZ that also have the sub-archetype in the leftmost column as their own sub-archetype, with the brackets next to the codes specifying the degree of subordination. For example, XX-Saber is a sub-archetype of X-Saber, which is, in turn, a sub-archetype of Saber: in this situation, if the code of XX-Saber is in the leftmost column, then the code of X-Saber will necessarily be found in the 3rd column's cell.
 * The cells in the 4th column list all sub-archetypes of 0XYZ that are also sub-archetypes of the sub-archetype in the leftmost column, with the brackets next to the codes specifying the degree of subordination. For example, by using the same archetypes as before, if the code of X-Saber is in the leftmost column, then the code of XX-Saber will necessarily be found in the 4th column's cell.